Some games deliberately hide certain mechanics to make player actions feel more satisfying—such as barely escaping death—or secretly track player actions to determine the ending they are going to see. In this episode we are opening some black boxes for a sneak peak!

Shownotes

Games aren’t always fair, the magic lies in making you think they are (Jennifer Scheurle)

The genius of Silent Hill 2’s endings (MegaBearsFan)

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